Key facts
- Sensor Tower estimates GTA 6 pre-order revenue at approximately $942 million ahead of release, approaching $1 billion before launch.
- PlayStation 5 leads with 7.23 million pre-orders, or 75 percent of the total, generating $703 million; Xbox Series X|S follows with 2.46 million pre-orders, or 25 percent, generating $239 million.
- Take-Two CEO Strauss Zelnick said at the November 9 earnings call that GTA 6 pre-sales surpassed internal expectations.
- GTA 6 is the next Grand Theft Auto game, coming 13 years after the 2013 debut of GTA 5.
Sensor Tower estimates Grand Theft Auto 6 reached 9.69 million pre-orders on PlayStation 5 and Xbox Series X|S as of Nov. 10, 2026, nine days before the Nov. 19 launch.
The 9.69 million pre-order estimate tops Cyberpunk 2077’s more than eight million pre-orders, which CD Projekt Red reported as a benchmark in December 2020. Cyberpunk 2077 launched on PS4, Xbox One, PC, and Google Stadia, while GTA 6 does not yet list a PC version. Rockstar Games and Take-Two Interactive have not officially confirmed the worldwide sales figures.
Sensor Tower’s tracker puts PlayStation 5 ahead with 7.23 million pre-orders, or 75 percent of the total, and $703 million in revenue. Xbox Series X|S follows with 2.46 million pre-orders, or 25 percent, and $239 million. The platform split is based on Sensor Tower’s GTA 6 Sales Tracker data for digital pre-orders on the two console platforms.
GTA 6 pre-order revenue stands at roughly $942 million ahead of release, according to Sensor Tower, approaching $1 billion before launch. That figure accompanies the 9.69 million unit estimate and brings the game close to $1 billion in pre-release digital pre-order revenue. The revenue estimate covers digital pre-orders on PlayStation 5 and Xbox Series X|S.
On Nov. 10, 2026, Sony said GTA 6 broke the PlayStation Store’s all-time pre-order record in a PlayStation Blog post. Microsoft said through Xbox Wire that GTA 6 set the store’s all-time pre-order record, with the announcement accompanying Sony’s. Both announcements arrived on Nov. 10, 2026, the same day the 9.69 million estimate was published.
Strauss Zelnick, Take-Two’s CEO, said at the Nov. 9 earnings call that GTA 6 pre-sales surpassed internal expectations. Zelnick also said Take-Two will reveal official pre-order figures after the game launches on Nov. 19.
GTA 6 digital pre-loading began on Nov. 10, 2026, giving players nine days to download before the Nov. 19 launch. Pre-loading lets players download the game ahead of its release time. The game launches on Nov. 19, 2026, on PlayStation 5 and Xbox Series X|S, with reports suggesting a PC version could arrive next year.
The next Grand Theft Auto game is GTA 6, arriving 13 years after GTA 5 debuted in 2013. The long gap helps explain the high demand signal behind the pre-order estimates. The absence of a PC version at launch makes the console-only pre-order pace more notable compared to Cyberpunk 2077’s multi-platform release.
Sensor Tower’s Nov. 4, 2026 estimates put GTA 6 at roughly 7.71 million digital pre-orders valued at about $751 million. At the time, that figure was roughly 290,000 copies short of Cyberpunk 2077’s record, up from 6.45 million pre-orders and $630 million two weeks prior. Between the earlier estimate and Nov. 10, GTA 6 gained roughly 1.26 million pre-orders and about $120 million in revenue over two weeks.
Sensor Tower counts only digital pre-orders and leaves out physical copies sold through retailers, so the real total may be higher. The caveat applies to all Sensor Tower estimates cited in the coverage.
In August, Sensor Tower said 89 percent of GTA 6 pre-orders were for the $100 Ultimate Edition versus 11 percent for the $80 Standard Edition. The edition breakdown was part of Sensor Tower’s August reporting on pre-order composition.
Newzoo’s July estimate placed GTA 6 first-week pre-order revenue at $260 million globally, with the firm projecting a 17.5 percent increase in full game spending this year because of GTA 6. Newzoo’s July figures predate the November tracker updates.
Analysts cited by GamesIndustry.biz put lifetime sales expectations for GTA 6 at between 25 million units and more than 50 million units. The range reflects varying analyst expectations for total lifetime sales.
Sensor Tower analysis from last month found that GTA 6 pre-orders outpaced Call of Duty: Modern Warfare 2 from 2022 by 148 percent at the same pre-launch stage, excluding boxed releases. Karl Kontus of Sensor Tower said actual preorders might land in the 25 million ballpark, while normal trajectories would put four million preorders at 40 million or more by launch.
Take-Two says GTA 5 topped $800 million in worldwide sales on its first day after the September 2013 release and passed $1 billion within three days. GTA 6’s estimated $751 million in pre-orders nears that first-day figure, though pre-orders are pre-launch and GTA 5’s figures are post-launch sales.





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