Ubisoft has proposed to close its Finnish studio RedLynx, affecting up to 52 employees, and Ubisoft Singapore will have 70 positions impacted to align the studio with upcoming production needs, with the announcements made on 2026-10-14
Ubisoft said it is reorganising its development structure into Creative Houses (Ubisoft’s internal development groups), having closed multiple studios and cancelled six games in 2026 as part of its cost‑reduction programme
A graphic featuring warning tape and a hazard sign spelling 'BLACKOUT' symbolizes the major studio closures and project cancellations announced by Ubisoft. Photo by Alexandra_Koch on Pixabay
Ubisoft said it has proposed to close its Finnish studio RedLynx, affecting up to 52 employees, and that Ubisoft Singapore will have 70 positions impacted to align the studio with upcoming production needs, with the announcements made on 2026-10-14
Ubisoft said it is reorganising its development structure into Creative Houses (Ubisoft’s internal development groups), having closed multiple studios and cancelled six games in 2026 as part of its cost‑reduction programme. Kotaku reported that the proposal is subject to Finland’s change negotiation process, which requires employer consultation with employees before any decision is finalised.
Ubisoft said Ubisoft Singapore remains an important part of its global production organization. The Singapore studio was created as a support studio in 2008. Ubisoft said it is committed to supporting the affected teams throughout the closure and layoff process.
RedLynx previously underwent staff cuts in October 2025, after which it said it would shift focus to mobile game projects. Skull and Bones launched in early 2024 with a $70 price tag, which Ubisoft described as a ‘quadruple‑A game’. Year 3 Season 2 of Skull and Bones, titled Crimson Waters, launched in August.
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