Key facts
- Call of Duty: Modern Warfare 4 Season 1 begins on Friday November 6.
- Modern Warfare 4 Season 1 adds three new medium-sized multiplayer maps: Backstab, Canyon, and Shoot House.
- The Modern Warfare 4 Season 1 mid-season reloaded update will add Ministry and Overflow maps.
- Shipment returns in Modern Warfare 4 Season 1.
Infinity Ward began Modern Warfare 4 Season 1 on Friday, November 6, and restored a 55-level multiplayer progression that hands out weapons, equipment, perks, field upgrades, and killstreaks as players advance. PCGamesN, Pocket Tactics
Pocket Tactics reports that at the end of that climb, players choose Classic Prestige, which resets unlocks in exchange for a 20% experience boost, a Permanent Unlock Token, and cosmetic rewards, or Regular Prestige, which restarts progression while keeping equipment. Prestige Master then carries the track to level 1,000 across ten tiers styled after Call of Duty eras from the 2003 original through Modern Warfare 4, with themed blueprints, operator skins, emblems, and other cosmetics. Pocket Tactics
Pocket Tactics reports that primary weapons are limited to five attachments, with Apex variants unlocked through ranking up or completing challenges. The base multiplayer rotation includes Team Deathmatch, Domination, Search and Destroy, Free for All, Inflation, Kill Block, Frontline, and Hijack. Pocket Tactics
Season 1 adds three medium-sized multiplayer maps: Backstab, set in a war-torn town; Canyon, which funnels players through narrow corridors among towering rocks; and Shoot House, a familiar layout moved to a North Korean setting. Kill Block comes to Crash with three static slabs that do not change between rounds, and Shipment returns to the rotation. The mid-season reloaded update adds Ministry and Overflow. PCGamesN
Three modes arrive in Season 1. Grind has players collect dog tags from fallen opponents and bank them at one of two locations to score. Drop Zone centers on a control point that shifts on a schedule and periodically airdrops killstreak packages. Gauntlet 1v1 uses a winners-stay-on format and lets players wager trophies on individual rounds.
S2
Season 1 events open with Wager Match, which pairs Gauntlet 1v1 with trophy wagering for prizes such as weapon attachments. Infinity Ward also teases Joint Fire for later in the season, a feature that grants a major experience-point bonus for squad play. Possession arrives Thursday, October 29 as the Halloween mode, and Infected returns Friday, October 30. PCGamesN
The premium Season 1 battle pass runs 100 tiers, and Infinity Ward’s catch-up system guarantees buyers at least 50 rewards. The update also adds DMZ operators XERO and Blix. PCGamesN
Warzone receives Hajin and Zodiac alongside the returning maps Verdansk and Rebirth Island. The full Warzone rundown arrives Monday, November 2. PCGamesN

Modern Warfare 4 DMZ is an extraction shooter set on Hajin, a large-scale map that comes to Warzone on November 6. The mode divides play among story missions, Dynamic Ops, and free roam, and a base of operations recalls the headquarters hub of Call of Duty: World War II and grows as a character ranks up. It does not identify whether an encountered character is a non-player character or another player, though rivals can call a truce and form temporary alliances. Operators earn skill-tree points for buffs and traits, but a dead operator cannot return instantly, and retrieving one costs money.
S3
On Nintendo Switch 2, multiplayer runs at 60fps, but campaign and DMZ stay locked at 30fps. Pocket Tactics called the Switch 2 release the first Call of Duty on a Nintendo platform in more than ten years and said the DLSS-enabled version is one of the best-looking games on the handheld. Pocket Tactics
The Season 1 patch landed on November 5 and restored 120Hz access for players without variable refresh rate (VRR) displays, which sync a screen’s refresh rate with the game’s output. Infinity Ward said, “for the best experience, VRR is recommended.”
Two smaller patches followed on November 6 and November 7. The November 6 update fixed a brief stutter while editing loadouts, addressed progression issues, and improved the damage recap interface, and the November 7 patch centered on stability. The November 5 update also brought four new maps, Grind mode, two new weapons, reduced hardcore player health, interface tweaks, and crash or bug fixes. Digital Foundry
Digital Foundry said its PlayStation and Xbox review identified PlayStation 5 Pro problems with PlayStation Spectral Super Resolution fizzling and artifacts, suggested that an optional toggle in 60Hz mode would be a welcome improvement, and stated that by November 9, 2026, a fix had not appeared. Digital Foundry





Join the discussion