Key facts
- Polygon reports that Probably Stolen peaked at 174,382 concurrent players on Nov. 4, according to SteamDB.
- The developer announced 1,000,000 shopkeepers within the first week, up from 500,000 in the first 48 hours, according to the game's official FAQ.
- Univers-Simu.com reports that Probably Stolen sold 200,000 copies within hours of release, surpassed 350,000 sales after 24 hours, and reached 500,000 copies sold on October 30.
- Probably Stolen launched on Steam on October 28, 2026, at 2:00 PM CET / 9:00 AM EDT / 6:00 AM PDT as a full 1.0 release, not Early Access, according to the game's official FAQ.
Probably Stolen launched on Steam on October 28, 2026.
Polygon reports that Steam reviews for Probably Stolen are currently aggregating to overwhelmingly positive and that some reviewers say the game stands out amongst the deluge of low-effort games flooding Steam recently. AUTOMATON WEST reports that 96 percent of 6,180 Steam reviews rate the game positively. The shopkeeping simulator puts players in charge of a market stall on a dystopian space station, with the goal of turning the biggest profit possible.
Univers-Simu.com reports that players can resell stolen goods, manufacture counterfeit products, or conceal contraband, and that every transaction carries risks such as faction attention or worthless items. The outlet describes a science-fiction plot involving a rogue artificial intelligence that may influence station inhabitants, requiring the player to spot suspicious behavior. Version 1.0 offers nine starting scenarios, including gunsmith, drinking water business, chemicals, hydroponic farming, fish farming, and rat farming. AUTOMATON WEST reports that deals increase reputation with some factions while negatively impacting others, and that players can choose customers ranging from former elites to revolutionaries.
Questing Goose Studio develops Probably Stolen and tinyBuild publishes it. The game launched as a full 1.0 release rather than Early Access at 2:00 PM CET, 9:00 AM EDT, or 6:00 AM PDT.
AUTOMATON WEST reports that the game sold 350,000 copies on its first day, amassed 112,000 concurrent players, and became one of the top 15 most-played games on Steam. Scene Gamers reports that more than 80,000 people played concurrently at launch.
Scene Gamers reports that concurrent players exceeded 155,000 by November 1st, with a new record added almost daily. Polygon reports that the game peaked at 174,382 concurrent players on Nov. 4 according to SteamDB. AUTOMATON WEST reports a separate all-time concurrent peak of 164,471 players, also according to SteamDB. Univers-Simu.com reports a peak of 140,480 concurrent players on October 31, according to SteamDB data.
Univers-Simu.com reports that Probably Stolen sold 200,000 copies within hours of release, surpassed 350,000 sales after 24 hours, and reached 500,000 copies sold on October 30. The developer announced 1,000,000 shopkeepers within the first week, up from 500,000 in the first 48 hours, according to the game’s official FAQ.
Univers-Simu.com reports that Probably Stolen reached 500,000 Steam wishlist additions by October 27th. More than 100,000 people participated in the testing phases. AUTOMATON WEST reports that the game originally began as Deepspace Emporium, and its 2025 demo peaked at 28 concurrent players on SteamDB.
AUTOMATON WEST reports that tinyBuild loved the concept despite the low demo count and reached out to Questing Goose Studio for a publishing deal. The publisher worked with the developers to reinvent the visuals and design. Univers-Simu.com states that the studio highlighted content creators LIRIK, Blitz, and the French streamer Antoine Daniel as part of the game’s launch visibility.
The official FAQ states that version 1.0 added Steam Workshop support, a modding API, and mod localisation support, with several dozen mods reported on the Workshop on launch day. Univers-Simu.com reports that Update 1.0.0.6, released on October 31st, includes security improvements to the modding system, though some mods may require adjustments. The FAQ’s six-month roadmap plans free updates: polish and quality-of-life fixes arrive in November 2026, the Junker profession becomes a starting choice in December 2026, and major updates are slated for January 2027 and April 2027.
The game’s official FAQ states that as of October 29, 2026, Probably Stolen is a PC game on Steam with no announced console version for PS5, Xbox, or Switch, and it supports Windows only. Valve rates the game Playable on Steam Deck, though the FAQ notes hard-to-read text and non-functional default controller setup on the handheld. The base price is US$19.99, €19.99, or £16.99 with a 10 percent launch discount. Probably Stolen is single-player only, with no online or local co-op and no announced multiplayer mode.
Players win by buying the store from their landlord before rising rent breaks them, either paying in full or taking a mortgage. Polygon reports that few complaints exist, centered on the late-game, with players claiming the gameplay does not evolve much, though players likely will not reach the late game for dozens of hours. The outlet reports that games with little to no pre-launch fanfare sometimes surge in popularity after the algorithm blesses them, with Probably Stolen as the latest recipient.





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