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Home’s 14th anniversary update arrives on iOS and Android, free on Epic Games Store

PocketGamer reports that Home is free on the Epic Games Store from October 22nd to October 29th.

https://quarterstack.online/pc-platform/home-14th-anniversary-update-epic-games-store/

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Key facts

  • The 14th Anniversary update for Home is available now on iOS and Android, marking the game's debut on the Epic Games Store as a free mobile title.
  • PocketGamer reports that Home is free on the Epic Games Store from October 22nd to 29th.
  • The player opens their eyes in a dark room while a storm rages, inside a house that does not belong to them, unaware of how they got there after a murder.
  • The game changes in small ways based on how the player interprets what they find, and the ending truth is mostly whatever the player decided.

Home’s 14th anniversary update is available now on iOS and Android, marking the game’s debut on the Epic Games Store as a free mobile title, PocketGamer reported.

PocketGamer said Home is free on the Epic Games Store from October 22nd to October 29th. The report tied the free window to the anniversary update and the game’s first appearance on the Epic Games Store.

PCGamesN reported that Home is available for free on the Epic Games Store until Thursday, November 29 at 8am PDT, 11am EDT, 4pm BST and 5pm CEST. The outlet described Home and Sker Ritual as two free spooky adventures on the store. PCGamesN contrasted Home’s 2D pixel-art approach with Sker Ritual’s gory realism.

The anniversary update brings Postmortem Mode from the Switch version to mobile as a developer commentary that changes depending on player choices, with PocketGamer saying the commentary shifts like the mystery itself. The update also adds a behind-the-scenes gallery, better controller support, and performance at 60 frames per second. PocketGamer presented these features as part of the latest update alongside Postmortem Mode.

The player opens their eyes in a dark room while a storm rages, inside a house that does not belong to them, unaware of how they got there after a murder. PocketGamer described the player waking in a stranger’s house during a storm and stated that solving the murder is the central task of the game. The outlet described the core task as working out who and how, and noted the game does not settle on one answer.

PCGamesN described Home as a 2D pixel-art horror game and a murder mystery with a twist. In the game, the player awakens in a house that is not theirs as a violent storm rages outside, and the world subtly shifts around them, mirroring their actions. PCGamesN said the player chooses how the story plays out for better or for worse.

PocketGamer said Home changes in small ways based on how the player interprets what they find, and the ending truth is whatever the player decided. PCGamesN said the game offers endings along with a range of different pathways, and that there is good replayability if the player enjoys the first playthrough. PocketGamer said the player’s job in Home is to work out who was murdered and how, and that there are no enemies to fight off and no inventory to manage.

PocketGamer framed the experience as just the player, an unrecognisable house, and their own conclusions. Benjamin Rivers originally targeted iPad for Home. The game arrived on mobile a year after its initial 2012 PC launch. Fourteen years after release, Rivers is still working on Home.

PocketGamer connected that continued work to the original iPad target and the delayed mobile arrival.

Described as a "murder mystery with a twist," you're the one who chooses how the story plays out – for better or for worse.

PCGamesN, PCGamesN

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